// Management · RimWorld Mod

Gene For Traits

Gene For Traits mod preview for RimWorld

Add gene for all traits, supports traits from other mods.

Add gene for all traits, supports traits from other mods.

Add 2 surgeries:
1. Extract trait gene
- extract a random trait from a pawn to a genepack
- will deal 5 damage to the pawn's brain.
- Requires Xenogermination.

2. Remove trait
- remove a trait from a pawn
- negative traits have higher priority. (Less archite capsule / higher metabolism / lower complexity)
- Requires Archogenetics.

The cost (Archite capsules, Complexity, Metabolism) is auto-generated based on factors below:
- stat offset / stat factor
- skill level
- enable/disable needs
- new mental break state
- !! some hidden effect is not considered !!
- also can set the cost to 0 in mod settings