// Management · RimWorld Mod

Gestalt Engine Scenario

THIS IDEA IS QUITE COMPLEX, AND HAS BEEN INTEGRATED INTO Rimworld Extended: Properly Why integrate?

THIS IDEA IS QUITE COMPLEX, AND HAS BEEN INTEGRATED INTO Rimworld Extended: Properly

Why integrate?

  1. Updates here where beyond semi-sporiadic, as I always would go to doing my main mod. So, now it's part of that mod
  2. For modders, ID's might change as I re-design the mod from scratch over and over...
  3. The description here will soon be complete (this is a simple version to describe it's movment, the future one will be better, and come with an edited about file description

Why Keep

So, I know some people use this mod (or at least subscribed to it) By makeing it require the mod which has the scenario in it, people with this mod will now still get the scenario (when applicable). Basicly (once I get the prototype working) - install this mod: get scenario - install my main mod and Reinforced Mechanoids 2: get scenario

Description


Okay, now that the warning is over let's get on with the mod description! Simplified summary due to new porpuse So, there is one thing missing from our good friend the Reinforced Mechanoids 2. That is: a scenario built around the Gestalt Engine! This mod will cause you to install my main mod and the soft compat that will, once it works, activate the scenario