// Management · RimWorld Mod
Glitter Tech Classic
About The original Glitter Tech mod, now with new art and features bringing it up to 1.
About
The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended that you start a new world to play the full Glitter Tech experience. Using existing saves may be unstable and will be lacking the new factions and generated resources across the map. Please rate and favorite!
Features
This mod builds upon the existing information in the game that mentions "glitter worlds". These worlds are presumably very high tech human societies with advanced production, communication and defense technologies. This mod adds a number of factions from those worlds as well as the ability to produce and purchase more advanced items in almost every category, such as:New 1.5 features
- Refreshed art for all buildings and items
- Updated art for the Orion Corp faction
- Recipes for most items and weapons
- Balancing changes for recipes
- Various balancing to meet 1.5 standards (still maintains the same difficulty)
- High tech energy weapons and armor
- Advanced bionic limbs and organs
- Advanced power generation and storage
- Advanced research
- Advanced recipes and resources
- The ability to manufacture medicine and glitter world medicine
- Advanced furniture and medical beds
- Powerful turrets and automatic mortars
- Wall lights, windows and blast doors
- Much more planned
Spoiler
REDACTED
Notice:
This mod and my other mods are currently being redesigned into a modular Glittertech pack with many more features and better balance. There is no current ETA for the releaseSpoiler
because real life
Scenarios
Other mods
Special Thanks
- duduluu - Chinese Translation
- Hennessia - Russian Translation
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