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Graphical Scenario Editor - 图形化剧本编辑

Graphical Scenario Editor - 图形化剧本编辑 by flya.

Graphical Scenario Editor - 图形化剧本编辑
by flya. | Requires Harmony | RimWorld 1.6

在原版剧本编辑界面增加“图形化剧本编辑”入口,用更清晰的图形化窗口编辑自定义剧本。

主要功能:
• 剧本信息与部件统一浏览:名称、简介、描述、部件列表、分类折叠、搜索过滤
• 可搜索选择器:按名称 / defName / 模组来源筛选物品、事件、研究等,并提供预览信息
• 开局物资优化:物品图标、数量、品质、材料编辑;总览页支持合并同类物品、跨来源合并、估算总价值
• 创建事件增强:完整列出多个事件,支持触发时间区间、重复触发、事件分类过滤与批量改时间
• 长文本友好:开局对白支持滚动编辑、全屏编辑,以及 txt 导入导出
• 编辑效率:撤销/重做、多选复制删除、部件上移下移、总览点击跳转部件
• 兼容性:读取第三方模组新增的剧本部件字段;缺引用提示;可随时回退到原版编辑方式

不适合剧本开发者使用,仅作为玩家自组模组包时,一个便捷的开局选择
适合经常写自定义剧本、开局物资很多、事件配置复杂的玩家。

Adds a “Graphical Scenario Editor” button to the vanilla scenario editor, giving you a clearer graphical window for custom scenarios.

Main features:
• Unified scenario: part browsing: name, summary, description, part list, category fold groups, and search
• Searchable pickers: filter things, incidents, research, and more by label / defName / mod source, with preview info
• Better starting goods workflow: icons, counts, quality, and stuff editing; overview merge for duplicate items, cross-source merge, and estimated market value
• Create-incident tools: list multiple incidents properly, edit min/max day windows, repeat, category filters, and batch timing
• Long-text support: scrollable / fullscreen game-start dialog editing, plus txt import/export
• Faster editing: undo/redo, multi-select copy/delete, reorder parts, click overview rows to jump to parts
• Compatibility: reads fields from third-party scenario parts, highlights missing refs, and can fall back to vanilla editors anytime

Not suitable for script developers; intended solely as a convenient starting option for players creating their own mod packs.
Ideal for players who build custom scenarios with large starting inventories or complex incident setups.