GravShip Prepared Mechanitor
People called you crazy for leaving your glitterworld home, but you always yearned to explore the stars - outside the neurosimulator.
People called you crazy for leaving your glitterworld home, but you always yearned to explore the stars - outside the neurosimulator. Now you're at the end of your long journey in cryptosleep, landing on an unknown rimworld to see what it's like.
You also knew you could only achieve greatness with help. People were too unreliable, so you chose to take on mechanoids as your servants, workers, and warriors. As you gained strength, others became fearful. It became clear you needed to get away from the influence of humanity.
Your faction will be a New Arrivals.
Start with 1 mechanitor.
Start with research: Microelectronics
Start with research: Basic mechtech
Start with research: Battery
Start with research: Gun turrets
Start with research: Basic gravtech
Start with research: Biofuel refining
Start with:
-Mechanoid: Lifter
-Mechanoid: Constructoid
-Mechanoid: Cleansweeper
-Mechanoid: Agrihand
-Mechanoid: Militor
-Mechanoid: Militor
-Mechanoid: Paramedic
-Charge rifle
-Silver x2500
-Packaged survival meal x50
-Glitterworld medicine x25
-Component x65
-Steel x1000
-Plasteel x1000
-Basic subcore x10
-Standard subcore x10
-High subcore x10