// Management · RimWorld Mod
[GTG]Traders Accept All Junk Gear
This is a lightweight patch mod designed to turn certain traders into junk gear recyclers, helping you easily clean up after battles.
This is a lightweight patch mod designed to turn certain traders into junk gear recyclers, helping you easily clean up after battles.
It allows visitors, combat suppliers, and faction bases from both vanilla and most modded factions to buy almost any type of weapon and apparel from your active mods (e.g., custom alien races that rely on Humanoid Alien Races), including biocoded gear and deadman's clothing. Additionally, bulk goods traders from most factions will now buy almost any type of apparel, including biocoded and deadman's clothing. To enable traders to accept biocoded and deadman's gear, this mod requires my framework, GTG Trader Core, as a dependency. The core framework does not consume background resources and remains completely dormant during normal gameplay. It only wakes up briefly when a supported trader arrives or when you open a trade window, sleeping again immediately after the transaction is closed. It utilizes an independent, optimized caching logic instead of the game's default item scanning system, ensuring virtually no performance impact during trade interactions, so you can install it with confidence. Please note that this mod simply adds new buying options without altering vanilla's core trade execution logic. If you encounter stuttering when opening trade windows, it is likely due to vanilla's unoptimized trade code, which persists even if this mod and its core framework are disabled.