HAR BodyPart Animate FrameWork
Provides a composable and stackable procedural animation interface for body parts rendered via the HAR framework or vanilla rendering methods, enabling alien body parts such as ears, tails, wings, and horns to deliver dynamic effects including breathing, flicking, and swinging —
Provides a composable and stackable procedural animation interface for body parts rendered via the HAR framework or vanilla rendering methods, enabling alien body parts such as ears, tails, wings, and horns to deliver dynamic effects including breathing, flicking, and swinging — all driven by mathematical curves rather than frame-by-frame sprite animations.
为HAR框架或原版渲染方法的身体部位提供可组合、可叠加的程序动画接口,让耳朵、尾巴、翅膀、角等外星身体部位拥有"呼吸""抖动""摆动"等基于数学曲线(而非逐帧贴图)的动态效果。
Some animation mods using this framework recommended:
当前由此框架实现的一些动画mod推荐:
Ratkin BodyPart Animation
https://steamcommunity.com/sharedfiles/filedetails/?id=3761197692
Milira BodyPart Animation
https://steamcommunity.com/sharedfiles/filedetails/?id=3762460912
Update Log 更新日志
2026/07/10 19:33
Fixed a null reference issue in the patch that occurred on the colonist selection screen when starting a new colony.
修复了在新建殖民地人物选择界面时补丁中的空引用问题
2026/07/11 01:32
换了种修复逻辑,现在更加节约性能