Thanks to help from Dna with C# coding, the mod is now what I originally planned it to be with pawn-specific organ harvest. I really could not do it without Dna.
A Dog Said Patch is now available: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1124971970
NB! This is a new improved mod of the one with same name. We decided to make a new page as this mod requires HugsLib, and we didn't want to break the game for the 8.800 people who were subscribing to the previous version. You don't need both mods, and I suggest that you unsubscribe to the former and subscribe to this one instead (as this one is better and more balanced).
Update 2.2:
- Changed the Basic Autopsy to use Butchers table rather than changing the core code of butchers table. Any mods that alter the code of the butchers table should now be compatible with this mod.
Update 2.1:
- Fixed glitterworld autopsy to unlock with correct research.
- Added A Dog Said Patch (see link to patch)
Update 2.0:
- Pawn-specific organ harvesting! (this means among other things that you can get bionic organs back from the dead)
- A new chance based organ drop system.
- New autopsy research and method: Glitterworld autopsy.
- Fixed autopsy table to be found in production tab, not furniture.
- Time limit to harvest bodies.
- Room stats and pawn skill now affect autopsy.
Now to show how the different autopsies function:
Basic Autopsy: 40% chance of organ drop (40% is upper limit after skill and room factor. 0% bionic organ drop. Can be performed at butchers table and autopsy table). 3 hour time limit.
Advanced Autopsy: 80% chance of organ drop. 60% bionic organ drop (remember, your pawn still needs to have the bionic organ). Can be performed at autopsy table. 6 hour time limit.
Glitterworld Autopsy: 95% chance of organ drop. 80% bionic organ drop. Can be performed at autopsy table. 12 hour time limit.
The time limit decides whether you will recieve organs or not from the autopsy. Bionic organs can be harvested until the bodies are rotten.
Compatibility:
A lot of you will wonder if it is compatible with a lot of mods, and in most cases, yes it will be. EPOE for instance should work just fine. If you are curious about another mod compatibility, ask away.
If you find a bug, mod conflict or any other issue, please submit it in the bugs discussion.
Regarding saves:
This mod should be save compatible, and you should be able to uninstall the previous mod and install this mod without much problem. If you do encounter an issue, please let me know.
One issue that can arise is that your butcher table wont accept new bills. In which case you can simply deconstruct it and build a new one.
Non-Steam Link:
https://github.com/DenJur/RimwoldAutopsy
Old Version
Update 1.2:
- Fixed a bug where all operations where imposslble.
Turns out I had forgotten to change the name of the operation used to harvest organs medically, thus limiting all operations to the autopsy table :P But no worries, it is fixed now, and it has nothing to do with other mods. Should be compatible with almost everything, such as EPOE.
Update 1.1 is here:
- Added autopsy table
- Added autopsy research
- Added "basic autopsy" and "advanced autopsy"
- Balanced butchering debuff
- Balanced autopsy in general
Version 1.0:
Organs are valuable, so why should a person being dead stop us? It doesn't really stop us in real life. How often do you "donate" your heart while still alive, eh? This mod is very simple: it adds the option to harvest organs from dead bodies. You do so from the butcher table. You can harvest organs until the bodies are rotten.
From butchering a human for organs you can get the following:
- Heart x1
- Liver x1
- Lung x2
- Kidney x2
- The normal debuff from butchering a human (you can't really expect that opening up a human for all his organs won't upset someone).
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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NB! Per HOPM update 3.0, the patch is merged into the main mod, thus this patch is no longer required. Update 1.3: Added animal autopsy to the mod settings along with the standard autopsies. You can now customize your drop chance/hours/max body parts for animal autopsy. Update 1.
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last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name