// Management · RimWorld Mod

Held Human

Held Human mod preview for RimWorld

Held Human Hold pirates, slaves, and prisoners.

Held Human

Hold pirates, slaves, and prisoners. They are tiny, but secure resource supply part.

What you can do

Core & Anomaly
  • Holding humans (hostile faction, slave, prisoner) (immediately will be prisoner)
  • Operating on
  • Generating power (default: 200W)
  • Extracting bioferrites (0.5 per day) (default: disabled)
  • Studying (default: disabled)
  • Needs (default: food enable)
  • Warder jobs
  • Strip
Ideology
  • Enslavement
  • Conversion
Biotech
  • Blood feeding
  • Extracting hemogen packs
  • Carrying to gene extractor, subcore scanner
  • Implanting an embryo

About held human
  • You can research them, or extract bioferrites. (If you want, you have to edit mod settings.)
  • You can generate power with held humans.
  • They never run away if they can't move.
  • They will be berserk when escape.
  • They consume less food

Official Add-on

Other mods by the developer