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High EM Star + Easy Start

High EM Star + Easy Start mod preview for RimWorld

Due to an unusually active star, all electronics used in this system are hardened against disruption and will not short circuit.

Due to an unusually active star, all electronics used in this system are hardened against disruption and will not short circuit. As well as affording the planets in this system a permanent aurora effect, the stars high EM radiation output has effectively sterilised the system of mechanites.

Your faction will be a New Arrivals.
Start with 5 people, chosen from 10.
Your people will be between 21 and 26 years old.
Arrive in drop pods.
Player starting characters have a 100% chance to start with trait: Tough
Player starting characters have a 100% chance to start with trait: Undergrounder
Player starting characters have a 100% chance to start with penoxycyline.
Start with research: Battery
Start with research: Microelectronics

Incident(s) disabled:
-Infestation
-Solar flare
-Short circuit
-Fibrous mechanites
-Sensory mechanites
-Escape ship quest

Permanent game condition(s):
-Aurora: An aurora is lighting up the sky. The breathtaking display will boost the mood of anyone outside to see it.

Start with:
-Silver x5000
-Packaged survival meal x200
-Glitterworld medicine x10
-Component x50
-Bolt-action rifle
-Machine pistol
-Steel longsword
-Steel x2500
-Wood x2500
-Plasteel hospital bed
-Battery
-Marine armor x5
-Marine helmet x5
-Vitals monitor
-Thrumbofur bedroll x5
-Assault rifle
-Steel mini-turret x2

Map is scattered with:
-Ship chunk x5
-Steel x2500

Tags

  • scenario