// Management · RimWorld Mod

HoldOpenByDefault默认保持敞门

HoldOpenByDefault默认保持敞门 mod preview for RimWorld

**Translated to English by AI:** Tynan equipped almost all ruins with stone doors that can block flames but cause your pawns to waste a significant amount of time opening them.

**Translated to English by AI:**

Tynan equipped almost all ruins with stone doors that can block flames but cause your pawns to waste a significant amount of time opening them. Even more frustrating, the pawns will courteously close the door behind them after passing through, forcing the next pawn to waste time opening it again, unless you’re willing to click the “Hold Open” button for each door.

This issue wasn’t as noticeable before, as we didn’t have so many ruins to explore. However, version 1.6 introduced a plethora of exploration sites, and every time I watch those doors close behind my pawns, I feel a sense of helplessness.

So, I had AI create this mod for me. It will automatically keep doors that aren’t yours open when a pawn passes through and successfully opens them. This affects doors that are unowned or belong to allies, even though normally you can’t control allies'. As for enemy doors, if your pawn can squeeze through (like when an enemy opens the door), those doors will be set to open too.