Homestead Act of 2351
To help alleviate the extreme overpopulation on Earth it's government issues a homesteading policy.
To help alleviate the extreme overpopulation on Earth it's government issues a homesteading policy. Stating it will subsidize training, travel and assets for families and groups wishing to migrate to other colonized worlds.
Government subsidies include self-sustainability classes such as autonomous building design, sustainable agriculture, renewable energy and food preservation. Other classes involve the making of low tech weaponry. Items subsidized are foodstuffs to last until first harvest, Raw materials for building homes and energy sources, a two year supply of medicine, bolt action rifles for hunting, assault rifles and bullet proof vests for home defense, and well made articles of clothing to withstand the elements.
Many people jump on this opportunity. This is the story of one such group.
Your faction will be a New Arrivals.
Start with 10 people, chosen from 10.
Start with research: Tree sowing
Start with research: Psychoid brewing
Start with research: Beer brewing
Start with research: Pemmican
Start with research: Smithing
Start with research: Greatbow
Start with research: Long blades
Start with research: Battery
Start with research: Solar panel
Start with research: Watermill generator
Start with research: Hydroponics
Start with:
-Granite blocks x3750
-Steel x1875
-Wood x1500
-Cloth x300
-Component x150
-Packaged survival meal x200
-Penoxycyline x150
-Medicine x100
-Synthread cowboy hat x10
-Synthread tuque x10
-Synthread duster x10
-Synthread button-down shirt x10
-Synthread pants x10
-Flak vest x10
-Bolt-action rifle x5
-Assault rifle x5