// Management · RimWorld Mod

Hopeful Colony

Hopeful Colony mod preview for RimWorld

You were sent out on a ship to colonize another world.

You were sent out on a ship to colonize another world. You were all sent out from different places; urbworlds, glitterworlds, etc. Now you have found your self at the destination. The wrong destination. The ship was programmed incorrectly and you have been set for a rude awakening as the mechanoids force you out of the ship into pods. Hopefully it won't be as bad as it seems.

Your faction will be a colony.
Start with 6 people.
Your people will be between 22 and 30 years old.
All characters have a 99% chance to start with trait: Optimist
All characters have a 45% chance to start with cryptosleep sickness.
Start with research: Pemmican
Start with research: Passive cooler

Start with:
-Charge rifle x3
-Steel spear x3
-Glitterworld medicine x5
-Medicine x45
-Packaged survival meal x60
-Steel x500
-Wood x300
-Component x60

Map is scattered with:
-Steel slag chunk x15

Tags

  • scenario