// Management · RimWorld Mod

In the Hall of the Golem King

In the Hall of the Golem King mod preview for RimWorld

You are a powerful mage who has mastered the art of golemancy.

You are a powerful mage who has mastered the art of golemancy. You have left your tribe and settled in a remote mountain valley, where you could create a kingdom of loyal golems. You despise other humans and consider them unworthy of your attention. You only care about expanding your golem army and defending your domain from any intruders. You are the eternal king of the golems, and nothing will stand in your way.

Your faction will be a New Tribe.
Start with 1 person.
Player starting characters have a 100% chance to start with trait: Enchanter
Start with research: Stonecutting
Start with research: Complex furniture
Start with research: Golem theory

Incident(s) disabled:
-Abasia join

Faction relation modifiers:
-All factions (Starting: -100 to -75, Natural: 0)

Start with:
-Gold x100
-Jerky x400
-Herbal medicine x20
-Granite dormant stone golem x2
-Unrefined magicyte x300
-Steel x300

Tags

  • scenario