// Management · RimWorld Mod

ISEKAI RPG LEVELING Refinement No Longer Destroys Equipment

ISEKAI RPG LEVELING Refinement No Longer Destroys Equipment mod preview for RimWorld

A tweak patch for Isekai Leveling.

A tweak patch for Isekai Leveling.

- Modified Refinement Failure: Equipment destruction is now replaced by a "Critical Failure" system. The item is no longer destroyed upon failure; instead, there is a chance for the refinement level to be reduced by 2 (replacing the original destroy penalty), otherwise it is reduced by 1.

- Enabled Crafting Bonus: The original mod included a mechanism where crafting skill increases success rates, but it was left unimplemented. I have enabled this logic: the patch now automatically detects the colonist with the highest Crafting skill on the map to provide the bonus (1% success rate per level above 10, no effect at level 10 or below). This bonus applies regardless of which pawn performs the action.

- Known Issue: The UI and some text descriptions that mention "failure may destroy equipment" have not been updated. The success rate displayed on the refining page also does not change according to colonist skill (though the actual effect works). This is due to multi-language file compatibility issues (and the author being a bit lazy), making it very likely unfixable.