JDsmeleexenotype
This mod adds 2 custom xenotypes these xenotypes are made to be some of the best and is mostly made for people who want to exterminate their enemies with a ruthless melee weapon.
This mod adds 2 custom xenotypes these xenotypes are made to be some of the best and is mostly made for people who want to exterminate their enemies with a ruthless melee weapon.
jds melee: This version is bred only for fighting. They are terrible at everything except their proficancy for close quarters combat and their mediocre medical. They do not age, scar or get sick. If they get hurt their wounds seem to heal incredibly fast. They are tox/fire resistant, psy-sensitive and very fast. To assist with these terrible skills, the xeno seeks hemogen from others.
jds strong melee: This version hits harder, heals faster, moves faster, and are way more psy sensitive than their weaker counterparts along with all the other benefits too. Unfortunately these mutations have caused them to be hyper aggressive and have the constant need for killing causing many violent mental breaks. Along with their impressive combat they have learned to bandage pawns with high efficiently. Better keep them in a good mood or have another on par challenger.
Now also adds a tribal faction. i have not figured out how to make them a melee only fighting force yet.