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Jimothy's Testibles

Welcome to Jimothy's Testibles Patches done solely to suit the preferences of Jimothy the Cruel and Terrible.

Welcome to Jimothy's Testibles

Patches done solely to suit the preferences of Jimothy the Cruel and Terrible. Beware; consists mostly of things that make the game harder under most circumstances.

Invincible Xenotypes - Viltrumites

- All Viltrumites have my custom EMP weakness gene. I like the alert; it makes me feel afraid. They also lose the ear sensitivity genes from VIR. - Viltrumites get reduced fertility; Nearly Sterile from Jimothy's Genes, Almost Sterile from Big and Small and reduced fertility from Alpha Genes. Scourge came with a "don't let any survivors multiply" contingency in this timeline. - If using Big and Small Framework, all Viltrumites get the Viltrumite Xenoline as a xenogerm, and lose genes from their germline that are in the xenogerm. - If using Big and Small Framework, Regent Pawnkind still gets the strongest tiered Viltrumite genes, even if not using VIR. - If using Random Genetics Genes, Viltrumites gamble for total sterility, and have somewhat randomized strength, speed and durability. - If using Craftable Geldarian Armor Implant, Geldarian armour requires a Persona Core, Crafting 20, Intellectual 12 and more research to make, in addition to existing costs. Real end-game stuff. TO DO: - Angstrom's Invincible Variant subordinates can have more silly outfits from a wider range of mods. Business Mark. Banana Mark. Yes. - More Viltrumite pawnkind DNA stuff, like speedy scouts. "Wuh!? That's your own mod-" Most Viltrumites players want power fantasies and breeding programs. Rather than force preferences that would ruin their experience, I make those preferences optional.

Invincible Xenotypes - Dornians

- Thrumboslayers can appear in raids from normal tribals. - Elite Slashers can appear in raids from normal outlanders and pirates.

Dreadfleet

- If using FSF Advanced Bionics, Dreadfleet uses its implants, and Liche use Advanced Bionics instead of regular Bionics. - If using Integrated Implants, Dreadfleet uses its implants. - If using More Biotech Style Genes, Dreadfleet uses more extreme genes. They also gain a gene that makes pain more intense, but start using painstoppers. - If using VRE Highmate, Dreadfleet gains Lovin' Dependency gene. Liches and Gaunts gain the Perfect Body gene. - If using VRE Hussar, Dreadfleet gains the Unconstrained and Arrogant genes. Liches gain Luciferium Dependency and Tough. - If using VRE Genies, Dreadfleet gains the Slow Diseases and Antibiotics Dependency Gene.

V.O.I.D Faction

- Gains a strong xenotype. Somewhat lore-friendly to Dead Frontiers... the game VOID is based on, for those unaware. - High-ranking VOID members get a more advanced archotech xenogerm, on top of the N-2 germline. - If using FSF Advanced Bionics, uses its implants. VOID bionics are upgraded from 140% to 180% efficiency, putting them between Advanced and Archotech. - If using Integrated Implants, uses its implants.

Det's Xenotypes

- Strong Melee, Robust, Herbivore (big and small genes), Vegetarian Dependency (expanded biotech style genes)

Alpha Genes

- Gene Tools can be crafted at the drug lab. Expensive and requires research. TO DO: - Genes for some leather types, particularly Thrumbofur and Alpha Thrumbofur

FAQ

Why post this to the workshop? In case anyone else also wants the changes this mod makes. Erm, I dislike this thing! Change it! I am going to feed you to hyenas :D Can I suggest an idea? Yesssss, feed me your ideasssss Can you make XYZ thing I like into its own mod? Neigh, I say. Thou shalt learn to use the copy-paste function! (if enough people want something, then sure) Why have things that make stuff harder in the Viltrumites mod? I want power fantasy! It's too late, power fantasiser. I have already depicted myself as the roadkill munching, tax-evading, superior struggle chad and you as the cereal munching, tax-paying, pathetic easy-life chud. In all seriousness: - It matches a fanfiction AU thing I wrote, which I want to play out. - I like difficulty. Viltrumites aren't difficult when you can give them deathless xenogerms and make them breed like rabbits.

Requirements:

This mod does nothing unless you're using the mods it patches, and even then only patches the mods you're using (duh).

Thankyou to:

Members of Rimworld discord's modding section, for explaining things to me. Burgers, for being delicious.

If you think I'm super cool and stuff:

https://www.youtube.com/@jimothyworldbuilding3664 Note that this channel is *NOT* Rimworld related. It's a worldbuilding channel. That said, you might notice some Rimworld-esque stuff in the worldbuilding, such as organ harvesting, war crimes, morbid hilarity and widespread cannibalism.