// Management · RimWorld Mod

Kindred Bow

As a spirit who is closer to a force of nature than a living being, it is difficult to tell how Kindred came to be who they are today.

As a spirit who is closer to a force of nature than a living being, it is difficult to tell how Kindred came to be who they are today. This is their weapon.






**NEW**


Update 1:
Changed some descriptions
Added five more pickup sounds
Increased the Ticks between shots for smoother volley.
Added custom Hediff on Pickup (Kill me, csharp)
Made custom Hediff disappear on drop. (I'm happy this was just a copy of the other code)

//

Planned features:













(Better visuals)
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My first mod in any game but has been tested and works well.
It may be barfing errors but everything works? i'll look more into it when I can

Weird bug list:
Equipping KindredBow via character editor will play all pickup sounds at once, awkward.
Melee attacks with the bow will spam at the firerate speed if the pawn is not interrupted (It's pretty cool though so I might nerf the melee damage so it doesn't destroy everything or leave it like that if I make this weapon a Legendary artifact)