// Management · RimWorld Mod

[KR] Star Wars: Droids

Adds droids to craft from different eras to the game.

Adds droids to craft from different eras to the game.

If this mod bring you fun, please give me a like and share it with more players. Your support is all my creative motivation. This disrupts the game's original balance. Droids possess durable armor, powerful weapons, and flexible troops. To assemble fully functional droids, you'll need one colonist who has become a Mechanic and defeating bosses. Assembly is done in the Mechanical Gestator, which can be built after completing the "Standard Mechanical Technologies" research project. This research can be unlocked by defeating the level 1 boss.

Droid characteristics in excel

It is difficult to cause incompatibility (as this mod is use only xml code). Can be added and removed from existing saves Use other mods to balance the game:
  1. Star Wars Rebalance Royalty Empire
    Star Wars Mechanoid its Droid
    Star Wars Blasters
    Star Wars Tanks

Droids:

DUM - in development, will be able to create and build
Medical - in development, will be able to heal
Astrodroid - in In development
Tactical - in development, must control other droids, conduct research
Super Tactical - in development, must control other droids, conduct research

Battle droids:

B1 - A universal droid, it takes numbers, can build, mine, and clean.
B2-RP - With strong armor, armed with a rapid-fire blaster, a miniature rocket launcher, and a jetpack.

KX_Sentry - Patrol droid armed with a blaster E11
DT3_Sentry - Security droid armed with two E11 blasters
Dark Trooper - Super-heavy armor, armed with an E24DT blaster, equipped with rocket boosters Droideka - The very one Droideka. Equipped with an energy shield and versatile blasters. Vulnerable in close combat.
Droideka_Sniper - has a protective barrier, effective for long range open air shooting
Droideka Mark 2- has an advanced weapon and deflector shield generator, effective for open-air shooting at medium range
Scorpenek - has an indestructible deflector shield generator, very effective for open-air shooting at medium range

Assasins droids:

IG11 - armed with EE1, quick to aim, effective in firefights
SD-K4 - effective for flanking and surprise attacks, can jump, summons up to 30 small spiders
HK47 armed with disintegrator, average melee skills
BX Commando Droid - emits smoke, wields an upgraded blaster, and has good melee skills
Magnaguard

Tanks:

Dwarf Spider - slow, effective for prolonged battles at long range
LM432 Crab -
OG-9 homing spider - armed with a laser emplacement, heavy blaster
Octuptarra - armed with 3 blaster cannons
NRN99 - has a heavy blaster and a light rapid-fire blaster
Advanced Spider Artillery
IG227 - has a long-range missile launcher and a light rapid-fire blaster
AAT - has 3 weapons: main anti-tank turret gun, rocket launchers, heavy blaster
Baw Heavy Artillery Gun
Super Tank Blasters for Royalty empire faction: