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Kurin HAR Tweaks

Kurin HAR Tweaks mod preview for RimWorld

Source Adds a config menu for Kurin HAR.

Source

Adds a config menu for Kurin HAR.
contains mostly research related tweaks at the moment.
also contains a deadly weapon tweaks kurin edition that i made.

it does re-use the tailor bench graphics for a kurin hand tailor bench

stuff you can change:

WEAPON TWEAKS:
- apply self made 'deady weapon tweaks' config which makes guns shoot harder
- apply replacement gun from base rimworld for broken gun sounds (shotgun, carbine, assault, sniper)
- set crafting requirement on the ceremonial sword
- set crafting requirement on the polearm

APPAREL TWEAKS:
- bring back the cheaper hand tailor bench instead of defaulting to the electric one
- metallic recipes on the machining table instead of the kurin tailor bench
- set customs stat offset values for kurin apparel (the original stat choice will be roughly the same, it is just so you can set the values yourself).
- for some apparel you can set mass and material effect multiplier
- add middle layer to armored gothic dress so you cannot wear body armor over an armored part
- make republic armor at the fabrication bench instead of the kurin tailor bench

RESEARCH TWEAKS:
- remove convallaria research requirement from Tier3 research
- change tech level for regular apparel from industrial to medieval
- create surigum at smithing table
- remove additional gunsmithing requirement for kurin guns+surigum
- change polearm requirement to Advanced Combat
- remove Basic clothing requirement for waterfox as it already has a T4 requirement
- set base costs for all researches
- move the requirement for republic armors to be on Power Armor instead of Fabrication
- remove smithing requirement for basic combat, add smithing to the surigum and add flak to the body armor
- add flak to most of the apparel in advanced combat as they are armored
- Move Body Armor to Advanced Combat and set techlevel for Basic Combat to Medieval