New version of the mod has been made by Arukado!
https://steamcommunity.com/sharedfiles/filedetails/?id=3285062246
This mod adds slimes to RimWorld. These amoeboid creatures can be as temperamental as cobras, yet are as tough as bears. Taking one down or taming one could be highly dangerous, so beware! (Features builtin patching for A Dog Said... Animal Prosthetics and More Mechanoids.)
There is currently 14 slimes in this mod. Anything from regular slimes, which can be sheared for insect jelly, to cyberslimes which essentially are a cloud of mechanites with an AI core in the middle. This mod even adds a powerful weapon in the form of a rageslime. It can be harvested for its ragedrug which can be consumed (not recommended) or made into mortar shells and a launcher. Getting hit by the ragedrug in any form makes you go berserk but with a higher pain tolerance and better manipulation and moving. The berserk aspect of the drug can removed by combining the ragedrug with slimedrug which also improves the aspects of both drugs. There is a slime for most needs.
Need medicine? Drugslime got your back with immune boosting drugs.
Need warmth? Get a lavaslime (produces chemfuel as well).
Need cold? Acquire a iceslime.
Need luciferium? Very carefully tame a hellslime.
Need chunks? Stoneslimes are what you need.
Thank you alot zdfans for providing the textures to almost everything in this mod!
Also thanks to Thelockenessmonster for giving me the slimemech idea!
And a big thanks to ExoticButts for making the ADS patch, the Exotic's expansion, slime descriptions and helping me with other stuff!
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
🧬 Description: This lightweight mod tweaks the vanilla carcinoma health condition in RimWorld, making it capable of spreading to other body parts over time.
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare