// Management · RimWorld Mod

Launch Sites Expire

Launch Sites Expire mod preview for RimWorld

Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever.

Description

A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever. By default functions in the same way as abandoned camps, only removing sites that aren't located on a landmark. This can be configured, as well as the number of days launch sites persist for. *Settings do not apply retroactively to old launch sites! v1.1.0 - Additionally adds these settings to abandoned camps, allowing them to be configured in the same way.

Performance

- Patches a single function that only runs when a settlement is abandoned. Should have no meaningful impact.

Existing saves

Adding - Safe - Pre-existing launch sites will not despawn Removing - Probably fine? - Landmark launch sites will disappear with a one-time red error. Remove them in dev mode first if you want to be safe.

Known Issues

- Launching from certain quest sites creates both an abandoned settlement and a launch site. This seems to be a vanilla issue, but I may implement a fix for it in the future.
I'm a fairly inexperienced modder, so there may be glaring issues I haven't caught. If you find one, please report it (with a log!) here or on GitHub. Source