// Management · RimWorld Mod

Longer Inspirations

by RelaxedOtter

1.51.41.31.21.1
Steam ↗

Ever been annoyed that you get a recruitment inspiration but have no prisoners, and it fades away before you are able to use it?

Ever been annoyed that you get a recruitment inspiration but have no prisoners, and it fades away before you are able to use it? This mod simply increases the duration of those inspirations that are one-shot so that you have a better chance of being able to use them:

  • Trade: from 8 to 24 days
  • Recruitment: from 8 to 24 days
  • Taming: from 8 to 24 days
  • Surgery: from 8 to 24 days
  • Creativity: from 8 to 24 days


The other inspirations have an effect for their entire duration, so are not modified.


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