// Management · RimWorld Mod

Lord of the Rims - Dwarves (Continued)

Lord of the Rims - Dwarves (Continued) mod preview for RimWorld

Original mod by Jecrell Continued by Sans This mod contains the following assemblies from JecsTools: CompOversizedWeapon JecsStartWithHediff PawnShields CompOverlays -- "Doors Expanded Continued" adds a few additional things but is not required.

Original mod by Jecrell
https://steamcommunity.com/sharedfiles/filedetails/?id=1400238872

Continued by Sans
https://steamcommunity.com/sharedfiles/filedetails/?id=3383095382

This mod contains the following assemblies from JecsTools:
CompOversizedWeapon
JecsStartWithHediff
PawnShields
CompOverlays

--

"Doors Expanded Continued" adds a few additional things but is not required.
https://steamcommunity.com/sharedfiles/filedetails/?id=3532342422

Added Processor Framework compatibility for dwarven mead

Compatible with "Stoneborn - Cuisine" - will count as dwarven food

--

Adds Dwarves to RimWorld.

Includes:
Playable Dwarven race.
Starter Dwarven scenario.
Three Dwarven factions. One of which will start hostile to players.
Mountable (with Giddy-Up!) giant boars.
A new quest to raid a randomly generated dwarven mountain fortress from a certain foe.
Also includes Dwarven armor, weapons, doors, walls, furniture, and toys.

Requires:
Humanoid Alien Races

**Special thanks to Mlie, a hero in our darkest hour**
**Mlie's update**
- Added support for Combat Extended
- Fixed starting goodwill with Empire
- Added Royalty-titles support, via SoongJr
- Giant Boars should spawn in more biomes, via leugimimi

(Abandoned Dwarf Fortress incident should be fixed)