Lost Refugees
Over six hundred years ago, you lived peacefully on the midworld of Sanmasalia Primus, alternatively called "Sanmasalia" by Sanmasalians and inhabitants of the other worlds in the system, but in 4876, a philosophically motivated interplanetary war broke out between Sanmasalia Pri
Over six hundred years ago, you lived peacefully on the midworld of Sanmasalia Primus, alternatively called "Sanmasalia" by Sanmasalians and inhabitants of the other worlds in the system, but in 4876, a philosophically motivated interplanetary war broke out between Sanmasalia Primus and the large gas giant moon of Sanmasalia VIII 13, called "Rananob", by its inhabitants, and soon, most settled moons and planets in the Sanmasalian System would be dragged into it.
Sanmasalia Primus and several other worlds engaged in the fighting would be slagged by nuclear missiles and rods of tungsten, causing a massive disruption in infrastructure, and by extension, massive suffering, bringing about a humanitarian crisis never before seen in the Sanmasalia System's history. Being mad as hell, and not being able to take it anymore, the seven of you, along with almost a thousand others, stormed a Sanmasalian Primus launch facility with common weapons and overwhelmed the local flabbergasted security garrison. Before reinforcements could come, you and over three hundred survivors escaped the planet, and upon being outside of the main fighting zone, entered your cryptosleep sarcophagi, bound for inhabited extrasolar worlds.
Over three hundred of you awaken in your cryptosleep sarcophagi, starved, ill, and terrified, aboard the interstellar ship Injerona to the sound of ripping metal, explosions from power junctions all across the ship, emergency sirens, and the flashing of red lights. Upon grouping up at the escape pods, you discover there are only seven escape pods left. The two hundred remaining of you quickly drawstrings, and the seven of you manage to get to a safe distance just before the ship, and all the others, are blown apart. Some time later, you land on this unknown rimworld.
Your faction will be a colony.
Start with 7 people.
Arrive in drop pods.
Player starting characters have a 70% chance to start with trait: Depressive
Player starting characters have a 80% chance to start with malnutrition.
Player starting characters have a 60% chance to start with cryptosleep sickness.
Player starting characters have a 10% chance to start with malaria.
Player starting characters have a 10% chance to start with food poisoning.
Player starting characters have a 25% chance to start with alcohol addiction.
Start with:
-Silver x300
-Packaged survival meal x15
-Medicine x20
-Component x10
-Warg x2
-Steel x450
-Wood x300
-Assault rifle x2
-Pump shotgun
-Survival rifle x3
Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7