Luciferium Enhanced - 魔鬼素·再次伟大
Description based on AI Make Luciferium Great Again Vanilla Luciferium feels pretty weak now with all the new genes and implants.
Description based on AI
Make Luciferium Great Again
Vanilla Luciferium feels pretty weak now with all the new genes and implants. So I buffed it to match the lore and show what mechanites can really do! Kept the debuffs the same,so there is no balance, and it adds a mood boost now.
I had zero coding experience before this.It only involved XML edits.
📊 Comparison with Vanilla (only modified items listed)
Stat Vanilla Enhanced
Price 70 silver → 200 silver
Pain Factor 0.8 (20% pain reduction) → 0.7 (30% pain reduction)
Sharp Armor None → 20%
Blunt Armor None → 20%
Heat Armor None → 30%
Consciousness 10% → 100%
Manipulation None → 100%
Hearing None → 100%
Breathing 10% → 100%
Eating Speed None → 100%
Blood Filtration 70% → 100%
Blood Pumping 15% → 100%
Metabolism 20% → 100%
Sight 15% → 100%
Movement Speed 5% → 100%
Mood None → 10 ("Nanomachines, son!")
Need Fall Rate 0.15/day → 0.075/day (double duration between doses)
Withdrawal Pain Offset 0.4 → 0.3
Withdrawal Consciousness Max 80% → 70%
Withdrawal Berserk Interval 0.4 days → 1.0 day
🔧 Compatibility
Only modifies Luciferium-related data; no changes to other systems.
Overrides vanilla. Untested with other mods.
5.24 Update – Added immunity gain speed, added injury factor 70%.
5.27 Update – IncomingDamageFactor fixed
让魔鬼素(Luciferium)再次伟大 本模组大幅强化原版魔鬼素(Luciferium)
原版魔鬼素感觉在如今基因与各种植入物环境里差强人意,我简单按其背景设定大幅增强正面效果,惩罚没怎么改,没有平衡性,新增心情加成。
纯靠ds,只涉及xml修改
📊 与原版对比(仅列出修改项)
项目 原版 增强版
价格 70银→200银
疼痛系数 0.8(减痛20%)→0.7(减痛30%)
利器护甲 无→ 20%
钝器护甲 无→ 20%
热量护甲 无→ 30%
意识 10%→ 100%
操作能力 无→ 100%
听觉 无→ 100%
呼吸 10%→ 100%
进食速度 无→ 100%
血液过滤 70%→ 100%
血液循环 15%→ 100%
新陈代谢 20%→ 100%
视觉 15%→ 100%
移动速度 5%→ 100%
心情 10(纳米机器,小子!)
需求衰减速度 0.15/天→0.075/天(服药间隔翻倍)
戒断疼痛偏移 0.4→ 0.3
戒断意识上限 80%→70%
戒断狂暴间隔 0.4天→1.0天
🔧 兼容性
仅修改魔鬼素相关数据,不涉及其他系统
覆盖原版 其他未测试
5.24 - 更新 新增免疫速度、新增承伤系数70%
5.27- 更新 承伤系数问题修复