// Management · RimWorld Mod

LxC - Build Everywhere

LxC - Build Everywhere mod preview for RimWorld

LxC - Build Everywhere Allows building on terrain that normally doesn't support it.

LxC - Build Everywhere

Allows building on terrain that normally doesn't support it.

What it does

Adds construction affordances (Light, Medium, Heavy, Diggable) to terrain types that normally block building:
  • Shallow water (fresh, ocean, and moving)
  • Chest-deep water (moving)
  • Marsh
  • Marshy soil (adds Medium + Heavy -- already supports Light structures)
  • Soft sand (adds Medium + Heavy -- already supports Light structures)
  • Mud
You can now place walls, floors, furniture, workbenches, and other structures on these tiles.

How it works

Pure XML patches -- no C# code, no Harmony. Maximum compatibility with other mods.

Compatibility

  • RimWorld 1.6
  • Safe to add mid-save
  • Compatible with all DLCs
  • Uses XPath patches, so it works alongside other terrain mods

Credits

Original mod by John Midnight (Build Everywhere). Updated for RimWorld 1.6 by Lexxers.

Changelog

View full changelog on GitHub Please use the Comment Section for bug reports, suggestions or requests. Ko-fi Source Code on GitHub Developed by Lexxers