About This mod makes factions from Vanilla Factions Expanded disabled by default.
About
This mod makes factions from Vanilla Factions Expanded disabled by default.
You can still enable them yourself at the world creation screen.
Only disables the factions that start with bases visible on the world (it won't affect the VFE Mechanoids faction nor the VFE Ancient vaults).
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
What does this do? I made this because it was screwing up the graphics of my meals when using other mods. Patches out the meal variant graphics. The texPath for the textures are now in Things/Item/OldMeal. Modding Note: I'm giving permission to anyone to modify, fork, update, or
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.