// Management · RimWorld Mod

[M3] [Fork] Lord of the Rims - Orcs and Goblins [1.4 - 1.6]

by Criz

1.61.51.4
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[M3] [Fork] Lord of the Rims - Orcs and Goblins  [1.4 - 1.6] mod preview for RimWorld

This mod is NOT using/depending on HAR Lord of the Rims - Orcs and Goblins adds Uruk, Orc & Goblin factions & equipment.

This mod is NOT using/depending on HAR

Lord of the Rims - Orcs and Goblins adds Uruk, Orc & Goblin factions & equipment. Forked to remove dependencies. mod is NOT using HAR and has nothing to do with har making a mess out of things (content images wip) Q: Is this safe to add or remove midgame? A: Yes its safe to add and should be safe to remove midgame. continuation / fork of WalkingProblems mod https://github.com/Lord-of-the-Rims-DevTeam/Lord-of-the-Rims---Orcs-and-Goblins
  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
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