// Management · RimWorld Mod

Makeable Artifacts

by Proxyer

1.61.51.41.31.21.1
Steam ↗

Description: This mod makes it possible to create the following artifacts: There are four types that can be created: psychic insanity lance psychic shock lance psychic animal pulser psychic soothe pulser vanometric power cell infinite chemreactor psychic emanator This mod is safe

Description:

This mod makes it possible to create the following artifacts: There are four types that can be created: psychic insanity lance psychic shock lance psychic animal pulser psychic soothe pulser vanometric power cell infinite chemreactor psychic emanator This mod is safe to add save games and you can safely delete this mod after deleting the bill being created in the game.

Newly added research:

Lost technology Research the relics of ancient civilization and revive the how to making artifacts. - psychic insanity lance - psychic shock lance - psychic animal pulser - psychic soothe pulser Required research : starflight basics Research cost : 8000 Vanometric power cell Produce the vanometric power cell. This generates free energy, forever, without using fuel. This technology is developed by archotech AIs, and is beyond even most glitterworld societies. Required research : Lost technology Research cost : 16000 Infinite chemreactor Produce the infinite chemreactor. This generates free chemfuel, forever, without consuming materials. This technology is developed by archotech AIs, and is beyond even most glitterworld societies. Required research : Lost technology Research cost : 16000 Psychic emanator Produce the psychic emanator. This ancient device that projects a soothing psychic field around itself. This technology is developed by archotech AIs, and is beyond even most glitterworld societies. Required research : Lost technology Research cost : 16000

Workbench:

Can be make on fabrication bench. It will be added to the bill when the required research is complete.

Material and cost:

Make Artifacts Four types of artifacts (psychic insanity lance, psychic shock lance, psychic animal pulser, psychic soothe pulser) require the same material cost. Advanced component x10 Steel x 25 Plastic steel x 30 Uranium x 5 Gold x 2 Make vanometric power cell The production of a vanometric power cell requires one of four types of artifacts (psychic insanity lance, psychic shock lance, psychic animal pulser, psychic soothe pulser) and several other materials. Artifacts x1 Advanced component x3 Steel x 10 Plastic steel x 30 Uranium x 5 Gold x 20 Make infinite chemreactor The production of a infinite chemreactor requires one of four types of artifacts (psychic insanity lance, psychic shock lance, psychic animal pulser, psychic soothe pulser) and several other materials. Artifacts x1 Advanced component x5 Steel x 50 Plastic steel x 30 Uranium x 10 Gold x 10 Make psychic emanator The production of a psychic emanator requires psychic soothe pulser, AI persona core, and several other materials. Psychic soothe pulser x1 AI persona core x1 Advanced component x5 Plastic steel x 50 Uranium x 5 Gold x 10

Working time:

All artifacts can be created on the fabrication bench. Each artifact is 60000 Tick (Real time 16 minutes 40 seconds / 24 hours in the game) vanometric power cell production is 120000 Tick infinite chemreactor production is 140000 Tick psychic emanator production is 120000 Tick

Required skills:

Crafting artifact : Crafting Level 12 Crafting vanometric power cell : Crafting Level 15 Crafting infinite chemreactor : Crafting Level 15 Crafting psychic emanator : Crafting Level 15

Translation:

English, Japanese, Korean, Russian, Simplified Chinese.