// Management · RimWorld Mod

ManyCats Toolbox Continued

ManyCats Toolbox Continued mod preview for RimWorld

2026.8.9 Update Fixed an issue where the Airdrop Landing Spot could fail when roof protection was enabled. Fixed an issue where the “Disable Random Relatives” feature could cause incorrect relationship states after marriage, and restored the “Globally Disable Random Relatives” op



2026.8.9 Update

Fixed an issue where the Airdrop Landing Spot could fail when roof protection was enabled.

Fixed an issue where the “Disable Random Relatives” feature could cause incorrect relationship states after marriage, and restored the “Globally Disable Random Relatives” option.

Added the “Automatically Cut Blighted Plants” feature.



When using the shared power grid, Lightballs are correctly powered when starting a ritual directly from the Lightball, but may still be shown as unpowered when starting the ritual from a nearby ritual spot.

Automatic rebuilding to a target quality may fail under certain conditions.

Drag selection may have compatibility issues with certain mods.

Floating damage numbers for buildings are not displayed correctly.

When Dubs Mint Menus is enabled, the ManyCats Toolbox architect menu category may not hide correctly.

Saved defensive positions may fail to work for mechanoids.

After mechanoids switch weapons, their original vanilla weapons may be destroyed incorrectly.

Please wait for future updates for fixes to the issues listed above.



Combat:

· Colonists keep their weapons when downed
· Friendly-fire protection (colonists / mechanoids / animals / buildings / allies only)
· Disable death explosions for explosive animals (butchering only / globally)
· Manually force turrets to attack designated targets
· Floating damage text
· Rally Defense / saved defensive positions (currently needs fixing)
· Freeze needs during combat
· Reveal hidden timers
· Allow mechanoids to freely switch weapons
· Automatic evacuation to a safe zone
· Prevent items, mechanoids and animals from blocking doors
· Display raid points
· Raid type filtering (drop pods / center drop / scattered drop / breach / sapper / water emergence, etc.)
· One-click emergency lockdown

QoL Features:

· Quick access to Toolbox settings from the main UI
· Allow unfinished items to be continued by another worker
· Drag selection (fixed)
· Cut any stone chunk into a selected stone block type
· Custom text labels for units
· View pawn details from events and quests
· Automatically destroy equipment after lethal organ harvesting / butchering
· Transport pod trading mode
· Faction icon and identity editor
· Blueprint status labels in trading menus
· Settlement restock status display
· Infestation optimization (prevents spawning on buildings)
· Prevent raiders from stealing buildings (global prevention / return and reinstall)
· Allow special map objects to be uninstalled and moved (geothermal vents, sulfur vents, monoliths, etc.)
· Prevent player-built floors from being directly overwritten
· Adds a zero-wealth, non-growing grass floor
· Disable automatic roof-area generation
· Floors do not count toward colony wealth
· Prevent visitors and caravans from using colony dining tables
· Caravan Trading Spot and Airdrop Landing Spot
· Prevent drop pods from landing on roofs NEW
· Mark the center of the map
· Remove “Ate without a table” / “Disturbed sleep” mood penalties
· Map-wide shared power grid
· Hide power connection lines
· Metal and powered structures are nonflammable
· Smart sleeping temperature
· Instantly toggle power switches / doors
· Powered devices consume no electricity while idle
· Assign dedicated medical beds
· Move shelves together with their stored items
· Automatically merge partial stacks in storage
· Disable random relatives and control allowed romance relationships (colonists / prisoners / slaves / visitors and temporary members / globally) NEW
· Pinyin and initial-letter search
· Blueprint resource statistics
· Improved automatic Home Area handling
· Remove overhead mountain roofs
· Automatically rebuild buildings until they reach a target quality
· Remove hydroponics crop restrictions
· Animal training never decays
· Prevent roof collapse from loss of structural support
· Disable electrical short circuits / solar flares / anomaly escapes / psychic whispers
· Automatically cut blighted plants NEW

DLC:

· Unlimited mechanitor control range on the same map
· Mechanitors can continue controlling mechanoids while downed
· No launch cooldown for passenger shuttles
· Remove noble bedroom restrictions, specialist meme prerequisites, and specialist work restrictions

Extra Tools:

Cross-save building blueprint system NEW
Terrain Editor NEW



The Toolbox is currently maintained by three programmers, including ChatGPT Plus.

Because the original source code is unavailable, if you encounter any bugs or broken features while using the mod, please leave your logs together with the actions or circumstances that caused the issue so that we can reproduce and fix it.

Thank you very much for your support and cooperation, meow!

Design:歹毒的索取猫
Programming:Shinya、Gigawing、Mochi、ChatGPT-Plus
Original Author:Mochi
Art:歹毒的索取猫、Mochi