// Management Β· RimWorld Mod

Mechanoids Fight

Mechanoids Fight mod preview for RimWorld

Mechanoids Fight & Combat AI Overhaul Ever wished your mechanoids wouldn't just stand around ignoring threats?

Mechanoids Fight & Combat AI Overhaul

Ever wished your mechanoids wouldn't just stand around ignoring threats? To see them actively defend your colony? To fight back against manhunting squirrels?! This mod ensures that all player-controlled mechanoids engaged in work or patrol routines, automatically attack your enemies, they will stop whatever they are doing to fight all threats on sight! Once the threat is neutralized, they smoothly resume their previous duties.

Key Features

  • Aggressive Engagement: Mechs in Work or Patrol duties will immediately attack all enemies on sight, even while undrafted.
  • Sentry Toggle: A per-mech checkbox in the Mechs tab. When enabled, the mech actively scans the map for enemies and engages on sight, even outside normal fight range. Disabled when drafted to preserve player control. Toggle persists across saves.
  • Automatic Duty Resume: Once all threats are completely eliminated, your mechanoids will return to their previous tasks without missing a beat.
  • Plug & Play: Zero settings, no UI clutter, no extra toggles. Just activate the mod and let your mechs fight!

Recommended Mod:

Compatibility

This mod is compatible with:

Requirements

  • Requires: Biotech DLC
  • Safe to add or remove mid-save.