// Management Β· RimWorld Mod
Mechanoids Recharge
Mechanoid Smart Recharge, Cycle Keybinds & QoL Improvements Ever wanted to leave your mechanoids patrolling the entrance of your base?
Mechanoid Smart Recharge, Cycle Keybinds & QoL Improvements
Ever wanted to leave your mechanoids patrolling the entrance of your base? To have them escort your pawn and recharge on their own? This mod improves mechanoid AI behavior so they ignore their allowed zones when they need to recharge. When a mech's energy drops below its control group's recharge threshold, it will leave its assigned zone, pathfind to the nearest available charger, and automatically return to duty once fully charged! As a bonus quality-of-life feature, pawns will also continuously feed ingredients to Subcore Scanners in back-to-back runs instead of taking distracting breaks between every haul trip.Key Features
- Zone-Ignored Recharging: Mechs can wander or patrol anywhere in restricted zones without starving for power.
- Improved AI Behaviors: Works seamlessly across work, patrol, idle, and escort duties.
- Escort Duty Resume: Escorting mechs will temporarily break off to recharge, then automatically catch back up to their assigned pawn.
- Cycle Mechanoid Keybinds: New "Next Mechanoid" and "Previous Mechanoid" keybinds (unbound by default) to quickly jump between your player-controlled mechanoids. Assign them in Options > Key Bindings under "in-game global".
- Continuous Scanner Loading (QoL Bonus): Pawns hauling to Subcore Scanners will stick to the task and complete all necessary delivery runs until the scanner has everything it needs.
- Plug & Play: Zero settings, no UI clutter, no extra toggles. Just activate the mod and enjoy!
Recommended Mod:
Compatibility
This mod is compatible with:Requirements
- Requires: Biotech DLC
- Safe to add or remove mid-save.