// Management · RimWorld Mod

Medieval heating system - Ondol

Ondol Heating System Are you pissed when you are playing in your cool medieval play-through on a tile with volatile temperature and have to turn the campfire/fireplace on and off all the time?

Ondol Heating System

Are you pissed when you are playing in your cool medieval play-through on a tile with volatile temperature and have to turn the campfire/fireplace on and off all the time? I was. I checked every mod i could find that offered a solution and found none. So i decided to make it myself. Short description: In order for Ondol to work you need 2 components: 1. Ondol foundation that covers most of your room/building 2. Ondol furnace that stands on the same foundation but outside of the room. The furnace will heat up the room/rooms that it shares foundation with up to target temperature. The approximate heating power is 3/4 of a vanilla campfire. The furnace also heat up it's own room with heating power of 1/4 of campfire, without caring for target temperature, so don't place it inside of the room you want to heat up.

Features

Every ondol network will be highlighted with different colours when you choose "Ondol" in architect menu Known problems/future plans: 1. Graphics is subpar, i hope to update it later, no promises though. 2. Chimney for historic accuracy - I'm planning on adding it after fixing the first problem. AI usage disclosure: I partially used AI for graphics and for getting starting information about Rimworld modding, all code is handwritten. Artist: Cornelia_Nelson They also draw custom sprites. Free for now! Contact via Discord -> cornelia_nelson If you encounter a problem or want to say thank you: Discord: ujeenpowers or just leave a comment here. UPD. Safety first!