Metropolitan city
While exploring the universe, you accidentally become interested in this place.
While exploring the universe, you accidentally become interested in this place.
You saw the potential for amazing advancements on this primitive planet.
You don't have to deal with the crisis of the unknown.
You don't even have to run around to gather resources.
Your settlers have ridiculous stats.
It will save time for your construction.
Everything is already in place.
There is only construction.
Develop this place from nothing into a metropolis.
We have adjusted it so that you don't get bored by adding some survival elements such as small raids and merchants' visits.
Adjust the storyteller's difficulty if your scenario needs stimulation.
*******************************************************************************************
Your council is a new tribe.
It starts with 5 people.
All characters' "Crafting Workload" stats are set to 2000% times the previous value.
All characters' "Construction workload" stats are set to 2000% of the previous value.
All characters' "Construction Speed" stats are set to 2000%.
All characters' "Research Speed Limit" stats are set to 2000% times the previous value.
All characters' "Research Speed" stats are set to 2000%.
The "global work speed" of all characters is set to 10000% of the previous value.
All characters' "work speed limit" stats are set to 2000% times the previous value.
All characters' "Extreme Work Efficiency" stats are set to 2000%.
All characters' "Cleaning time limit" stats are set to 2000% times the previous value.
All characters' "movement speed" stats are set to 222%.
All characters' "carrying quantity" stats are set to 10000% of the previous value.
All characters' "Mining Speed" stats are set to 2000%.
All characters' "Cleaning speed limit" ability is set to 2000% of the previous value.
The "metal smelting speed" of all characters is set to 2000% of the original.
All characters' "normal work speed" is set to 2000% times the previous value.
The "drug synthesis speed" of all characters is set to 2000% of the original.
All characters' "Cooking Speed" stats are set to 2000% times the previous value.
All characters' "Insufficient damage taken" ability is set to 22% of the previous value.
All characters' "Cultivation Quantity" stats are set to 2000% of the previous value.
All characters' "Cultivation Speed" stats are set to 2000% of the previous value.
Incidents Received:
-mission
-Visit the peddler
- cannibals
-Trumbo
Start with:
- assault Rifle
- Butcher table
- component x400
- advanced component x2
- camel x4
Scatter it across the map:
- Silver x400000
-Gold x200000
-steel x80000
-Uranium x40000
-Plasteel x40000