// Management · RimWorld Mod
MIM Warhammer 40k Night Lords
Summary Standalone Night Lords sub faction mod from MIM Warhammer 40k mod sets.
Summary
Standalone Night Lords sub faction mod from MIM Warhammer 40k mod sets.New Faction
Night Lords - description will be added later.Gene-Seed
Night Lords gene seed - no spec difference, but causes unique side hediff of Night Haunters. Also, their gene ignore darkness while let them dislike sunlight. Night Haunters gives double bonus for fight in darkness while gives penalties to fight in lit, compare to Raven Guard (sorry they are not available at 1.6 atm tho). Also, it eventually gives two traits - night owl and psychopath.New Scenario
Night Lords Warband - Classic clashlading Night Lords Gunship - Requires OdysseyNew Apparels
- Total 10 Night Lords armors with 11 cosmetics, 11 shoulder pads, 10 power and terminator helmets with 3 cosmetics and 11 powerpacks.
- No dreadnought at the moment - to be honest, I'm confusing do they use either dreadnought or helbrute, or both?