Mixed Materials
Have you ever been low on steel but rich in plasteel and mod added metals?
Have you ever been low on steel but rich in plasteel and mod added metals? Maybe you need to build a few turrets before a huge raid comes in, but the game insists they can't be pure plasteel? This mod changes that.
This mod adds in three new recipes similar to the existing patchleather recipe. You can now combine any strong metals together into steel, any fabrics into cloth, and any stones into a generic substitute. Steel was also renamed into "metal" to reflect the possible non-steel alloys being used. Metal is shaped at a smelter, cloth is made on a tailoring bench, and generic stone is made at the stonecutter's table.
In vanilla your options are limited, but if you have mods that add new metals, stones, or fabrics, then they will automatically be added to the recipes with no need for manual patching. No longer will you be forced to use vanilla materials if you already have more capable or available alternatives.
Big thanks to balistafreak and their mod Stuff As RecipeDef Categories . I stumbled upon their code and it was exactly what I needed for the metal recipe. That was the only code I utilized so that the recipe could take any metallic material. I recommend checking out their mod if you are interested.