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[MLP] My Little RimPony - Medieval Overhaul Patches

[MLP] My Little RimPony - Medieval Overhaul Patches mod preview for RimWorld

Join the Steam Group to make suggestions, provide feedback on development, or get access to unstable builds!

Join the Steam Group to make suggestions, provide feedback on development, or get access to unstable builds!

ABOUT

This mod contains a series of patches which will make My Little RimPony (MLRP) compatible with Medieval Overhaul.

WHAT'S BEEN CHANGED?

  • Daybreaker recipes now use coal instead of chemfuel.
  • Pawns in the Brony Community and Brony Xenotype scenarios start with plate armour instead of flak armour.
  • Sweetie Bot turrets require a million watts of power; this will deter you from building them, since they don't really fit in with the medieval aesthetic.
  • Poison joke joints can now be made at the workbench.
  • Plushie benches no longer require power.
  • Plushie benches are now built using iron bars and basic components.
  • Plushie benches are unlocked after researching tailoring instead of electricity.
  • Plushie benches can benefit from being near a tool rack.
  • Brony traders and villagers are now equipped with peasant gear.
  • Brony mercenaries have been converted into archers.
  • Melee mercenaries are equipped with plate armour and zweihanders.
  • Elite mercenaries and leader pawns are equipped with heavy armour and gunpowder weapons.
  • Quick research projects have been changed to the Medieval tech level.
  • Medium, hard and time-consuming research projects now require the advanced research bench instead of the high tech one.
  • Hard and time-consuming research projects no longer require a multi analyser.
  • Royalty DLC: Very hard research projects no longer require a multi analyser or techprints, but have been upgraded to the Spacer tech level.
  • Royalty DLC: Very time consuming research projects no longer require a multi analyser or techprints.
  • Mudbriar, Quibble Pants and Zephyr Breeze turrets now require a lot of power.

WHAT'S NEW?

  • Daybreaker has recipes to convert iron ingots into silver and back again.
  • Daybreaker has recipes to convert Medieval Overhaul's basic components into base RimWorld components and back again.

WHAT'S REMAINED THE SAME?

  • NPC faction pawns are still equipped with the relevant plushies.

WHY IS THIS A SEPARATE MOD?

Because I'd rather give people the choice of having these changes, rather than force them by putting these patches in with the main mod.