// Management · RimWorld Mod

MoeLotl Gills and Tail Animation

Applies animations to MoeLotl's gills and tail.

Applies animations to MoeLotl's gills and tail.
The Rock attribute is turned off by default.
MoeLotl's tail looks heavy, so it doesn't wiggle much.

Built-in Language Files (Options Screen)
English
Japanese
Chinese (Machine Translation: I don't understand Chinese)

Scope of Application
Normal gills and tail
Fire-element gills and tail
Water-element gills and tail
Thunder-element gills and tail
Flower-element gills and tail
Rock-element gills and tail
Blood-element gills and tail (Option: MoeLotl Faction Expand)

This MOD is an unofficial add-on.

FAQ
Q. The baby’s ears don’t move.
A. Please enable the “Animate while downed” option. The baby is always downed.
Q. Can I add this during a game session?
A. Since it only adds animations, I think you can. I’m not sure about removing it.
Q. Is it compatible with CE?
A. Since it only adds animations, I believe it is compatible.


Ratkin Ear and Tail Animation
https://steamcommunity.com/sharedfiles/filedetails/?id=3749643259

Kiiro Ear and Tail Animation+
https://steamcommunity.com/sharedfiles/filedetails/?id=3761021694

Wolfein Ear and Tail Animation
https://steamcommunity.com/sharedfiles/filedetails/?id=3760952204

MoeLotl Gills and Tail Animation
This