Molekin
This is a mod about xenotypes known as Molekin.
This is a mod about xenotypes known as Molekin.
Geneline Details:
-Weak to Fire
-Cold-Resistant
-High Immunity
-Robust Digestion
-Superclotting
-Unstoppable
New genes included with the mod:
-Runt Spawn (4 Molekin Runts spawn per week)
-Brute Spawn (2 Molekin Brutes spawn per week)
Similar Mods
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- mod
- 1.6
- 1.5
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- mod
- 1.6
- 1.5
Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
- mod
- 1.6
- 1.5
More Mods by Dombie The Zombie
Combat Skills Matter More
Mod Options! This is a simple patch to give melee/shooting skill more weight in Rimworld. Things this mod does: 1. The post-process curve for melee dodge chance has been reworked. A level 0 melee pawn will start with 15% dodge chance instead of 0%, making them feel less like punc
- mod
- 1.6
- 1.5
Unholy Intervention Genes
Be sure to check the discussions to see the other xenotypes!
- mod
- 1.6
- 1.5
Combat Skills Matter More (Nerfed Version)
Mod Options! This is a nerfed version of my Combat Skills Matter More mod. It still focuses moreso on the Melee skill. -Anything with less than 10 Melee will hardly, if ever, dodge. No more fat-rolling! At level 15, you will reach 50%, which is a lot. After that, the skill quickl
- mod
- 1.5
- 1.4
UIG Factions For Pack 2
UIG Factions is a separate module from UIG to reduce requirements from the main mod below.
- mod
- 1.6
- 1.5
More Management Mods
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- mod
- 1.6
- 1.5
Defensive Positions
Allows your colonists to remember their position during base defense.
- mod
- 1.0
- 1.1
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- mod
- 1.6
- 1.5
Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- mod
- 1.5
- 1.4