// Management · RimWorld Mod
More Useful Materials Expansion
A manufactured goods expansion mod based on More Useful Materials This mod adds a collection of brand-new advanced industrial manufactured goods and high-value trade items to More Useful Materials, providing more diverse export options for late-game colony industrial chains.
A manufactured goods expansion mod based on
More Useful Materials
https://steamcommunity.com/sharedfiles/filedetails/?id=3734307960
This mod adds a collection of brand-new advanced industrial manufactured goods and high-value trade items to More Useful Materials, providing more diverse export options for late-game colony industrial chains.
Added 8 types of advanced industrial trade goods and cutting-edge crafts:
■ Advanced Carbon Fiber Equipment Set
A high-precision industrial equipment set made of carbon fiber, tempered steel, and advanced ceramics.
Carbon Fiber ×4
Tempered Steel ×1
Advanced Ceramic ×1
■ Luxury Soft Fabric Furniture Set
A premium furniture set manufactured from soft fabric and finished wood, tailored for nobles, glitterworld residents, and high-end hotels.
Soft Fabric ×3
Finished Wood ×3
Advanced Ceramic ×1
■ Advanced Carbon Fiber Plate Set
Advanced composite plates designed for the aerospace industry, cutting-edge vehicles, and high-performance mechanical structures.
Carbon Fiber ×5
Tempered Steel ×1
Requires:
Fabrication
■ Advanced Carbon Steel Tool Set
A professional industrial tool set composite-manufactured from tempered steel and carbon fiber.
Carbon Fiber ×3
Tempered Steel ×2
Advanced Ceramic ×1
■ Zero-Boundary Monocrystal Precision Resonator
A precision resonance device built around a zero-boundary hexa-crystal core. Its self-repairing crystal lattice maintains ultra-stable oscillation frequencies even under harsh conditions. Highly prized in ultratech laboratories, navigation systems, and exotic scientific instruments.
Apex Alloy ×3
Carbon Fiber ×4
Tempered Steel ×2
Plasteel ×2
Requires:
Advanced Fabrication
Crafting skill: 10
■ Zero-Boundary Neural Interface Cluster
An ultra-high-end neural interface assembly constructed from zero-boundary hexa-crystals and carbon fiber microstructures. Its self-repairing lattice and prism-like conductive pathways allow seamless synchronization between biological neural signals and machine systems. Highly sought after by ultratech laboratories, military contractors, and glitterworld research institutes.
Apex Alloy ×2
Carbon Fiber ×4
Advanced Component ×1
Tempered Steel ×2
Requires:
Advanced Fabrication
Crafting skill: 15
■ Zero-Boundary Resonance Prism
An ultra-precision resonance calibration prism forged from zero-boundary hexa-crystal. Its self-repairing lattice and prismatic resonance surfaces allow it to stabilize and calibrate high-energy industrial beams, quantum instruments, and advanced laboratory systems with astonishing precision. Highly sought after by ultratech research facilities and industrial consortiums.
Apex Alloy ×4
Carbon Fiber ×4
Component ×1
Plasteel ×3
Requires:
Fabrication
Crafting skill: 10
■ Zero-Boundary Monocrystal Chip Kit
An entry-level fabrication kit composed of primitive slices of zero-boundary hexa-crystal and a basic conductive layering structure. It represents the most fundamental application of zero-boundary crystal technology. Although its lattice is not fully stabilized, it already demonstrates weak signal rectification and energy conduction capabilities, often used as a precursor material for advanced neural interfaces and resonance devices.
Apex Alloy ×2
Carbon Fiber ×1
Plasteel ×1
Tempered Steel ×2
Requires:
Fabrication
Crafting skill: 7
Provides brand-new cutting-edge economic and trade routes for late-game colonies.
This mod only adds new items and recipes without modifying vanilla Defs. No compatibility issues.
Dependencies
Requires:
Harmony
More Useful Materials
Please load this mod AFTER:
More Useful Materials
Original Mod:
More Useful Materials by CNEIO