// Management · RimWorld Mod
Name to Namaé
This description was machine-translated and may contain unnatural or inaccurate wording.
This description was machine-translated and may contain unnatural or inaccurate wording.
Note: While this mod is primarily designed for non-English speakers (specifically, those who use non-Latin scripts), it also includes features that are useful for English speakers.
Name to Namaé
Name to Namaé replaces pawn and animal names with the spellings provided by the name pack matching the current game language when RimWorld generates them.
The mod includes a Japanese kana name pack containing 27,914 pawn names and 1,962 animal names. Other languages can be added through separate name-pack mods.
Please note that the bundled name data and developer-mode translations currently support Japanese only.
✦ Animal Names
English animal names are transliterated as proper names instead of being translated by meaning.
For example, “Death” is displayed as “デス” by the Japanese name pack rather than as the Japanese word for death.
Animals can automatically receive proper names when they are born, hatched, tamed, self-tamed, or join the colony.
Numbered names such as “Labrador 1” can be replaced with proper names.
Player-entered names are not changed.
Animals that already have proper names are not changed.
Animals of the same species in the colony receive different names whenever possible.
Automatic naming and duplicate avoidance can be disabled separately in the mod settings.
✦ Pawn Names
First names, last names, and nicknames are replaced with name-pack spellings when pawns are generated.
For the Japanese name pack, each reading was chosen by checking the language in which the name is used, pronunciation references, and the original spelling. Names with different spellings that would otherwise appear with the same kana have also been distinguished.
The pack contains Japanese kana spellings for 27,914 pawn names.
Only newly generated pawns are changed automatically.
Names already stored in a save are not changed automatically.
Existing names can be converted in bulk from the mod settings.
This conversion cannot be undone automatically. Back up your save before using it.
✦ Translated Developer-Mode Text
Adds Japanese labels and descriptions for developer-mode actions, settings, outputs, and categories.
- 433 developer actions
- 181 developer settings
- 247 developer outputs
- Individual explanatory tooltips for each item
✦ Line-Break Adjustment (Experimental)
Adjusts line-break positions for Japanese, Simplified Chinese, Traditional Chinese, and Korean text.
- Keeps punctuation and closing brackets away from the start of a line when possible.
- Keeps opening brackets away from the end of a line when possible.
- Avoids splitting alphanumeric sequences and grapheme clusters.
- Preserves rich text tags while choosing line-break positions.
- Includes a preview area in the mod settings.
This feature is disabled by default. It may conflict with other mods that alter text wrapping.
✦ Name Packs
The name-replacement system is not limited to Japanese. Namaé loads name packs that match the current game language.
Other languages and additional names can be provided as standalone XML mods. An empty template and authoring documentation are available on GitHub.
✦ GitHub
The source code, name-pack documentation, empty template, and name-reading records are publicly available.
View Name to Namaé on GitHub
✦ Compatibility
- Supports RimWorld 1.6.
- Can be added to an existing save.
- Not compatible with Translated names. Do not enable both mods at the same time.
- Requires Harmony.
✦ Required Mod
Harmony
✦ Acknowledgements
Name pronunciations were extensively checked against the CMU Pronouncing Dictionary.
This mod was inspired by MaxZiCode’s Translated names and is an unofficial spiritual successor to it.