// Management · RimWorld Mod
Odyssey Statue Reroll
Did you know that when a statue is created, there's a literal 50/50 chance of whether the pawn is depicted with their headgear?
Did you know that when a statue is created, there's a literal 50/50 chance of whether the pawn is depicted with their headgear?
I wanted more control, so I came up with this simple mod.
This mod adds two complementary gizmos:
- Reroll appearance: update the snapshot of the depicted pawn to their current gear, and rerolls the headgear visibility. (You can safely spam this until you get the result you want)
- Set subject: choose a different pawn altogether (or the same one*).
*Note: if the pawn has been renamed after the statue's creation, you must use the "Set subject" button and re-select the same pawn before you can reroll their appearance.
I didn't intend to make the "Set subject" gizmo, but while making the first one, I stumbled upon a quirk/oversight:
- Statues have no persisted link to the actual pawn they depict;
- Just like the appearance, the pawn's name is also snapshotted.
That left me with no way to trace a statue back to a pawn that had been renamed (e.g. after marriage), so the easiest solution was to just have a button to pick the pawn again manually. Being able to pick any pawn is just an incidental bonus.
Let me know if you find this mod useful or if you run into any issues!