// Management · RimWorld Mod

Oh My Hand!

Oh My Hand! This mod makes punching walls, furniture, or ruins without weapons risky. Colonists can injure their hands and arms, from simple scratches and bruises to serious fractures. Perfect for adding some realism to bare-handed raiders, colonists, or prisoners with mental bre

Oh My Hand!

This mod makes punching walls, furniture, or ruins without weapons risky. Colonists can injure their hands and arms, from simple scratches and bruises to serious fractures. Perfect for adding some realism to bare-handed raiders, colonists, or prisoners with mental breakdowns who try to break down a granite door with their bare fists.

Features:

  • Hand Injuries: Punching hard objects like walls or rocks will realistically injure bare hands.
  • Armor Protection: Wearing gloves or thick armor protects hands. Only uncovered body parts can be hurt.
  • Teeth & Bite Damage: Pawns that bite walls (like Ratkins) will properly damage their teeth or jaw instead of their hands!
  • Weapon Degradation: Bashing hard objects with a weapon protects your hands, but might slowly degrade the weapon's durability instead.
  • Tool Immunity: Specialized mining tools (like pickaxes, battle-hammers, axes or drills) are intelligently detected and are completely immune to unnatural degradation.
  • Mood Debuff: Pawns will get a mood penalty if they hurt themselves doing this (but regular combat injuries won't trigger it).

Compatibility:

  • Fully compatible with custom Biotech Xenotypes and Alien Races (like Ratkins).
  • Fully customizable in the Mod Settings (you can tweak damage chances, degradation amounts, and more).
  • Safe to add or remove mid-save.