Pain Scale Sanity
This mod works fine in version 1.
This mod works fine in version 1.3, but is not required. It also appears to reduce the pain from injuries in general compared to the base game right now, so you should probably play without it.
Prevents pain from non-injury health effects from being multiplied by pawn health scale. This is mostly a problem for modded races of unusual size, such as Avali.
By default, RimWorld will multiply all pain a pawn experiences by their health scale (the factor that increases the health of their body parts), which is typically equal to their body size. This means that each injury is less significant on larger creatures and more significant on smaller creatures. However, as a side effect, this also means that diseases cause much more pain for smaller creatures and less for larger creatures. This mod fixes it so that only injuries, and not diseases cause more pain for smaller creatures and less for larger creatures.
For older versions of the mod, see Nexus.