// Management · RimWorld Mod
Pawnmorpher (BETA)
Too many prisoners and not enough animals?
Too many prisoners and not enough animals? We can change that.
Overview
Pawnmorpher adds a novel new way to clear out your prisons, make your pawns more useful, or to make them better in melee combat. Obtainable from Ancient Dangers and Exotic Traders, Pawnmorpher adds an array of serums that will alter your pawns over the course of a few days.
Mutations include a wide variety of animal-themed parts to mix and match onto pawns, and pawns may often end up less than human.
Details
This is a WIP mod, so I will be adding more animal types (and hopefully, visual representation of some mutations), as well as other useful features.
Currently, pawns and prisoners can be changed into:
- Warg
- Dog
- Husky
- Fox
- Alpaca
- Chicken
- Cow
- Pig
- Deer
- Boomalope
Please note that the outcome will not always result in a full transformation. If this is the case, the pawn will usually get one final mutation.
Once you have access to a cowmorph and a chookmorph, you will be able to produce your own serums.
There is also a possible ship chunk event that will mutate those who get close to it (and, like the poison ship, also kills plants)
Plans
Planned animals include:
- Cat
- Muffalo
- Thrumbo (though, a much, much longer progression)
& eventually, all vanilla animals
Other planned features:
- Mutagenic meteorite events
- Mutagenic ooze
- Plantmorphing?
Let me know if you find any bugs, have any questions or suggestions. If you have a mod that adds other animals, feel free to either pick apart this mod to make a patch; or if I like the sound of it I can have a go.