Description Adds a pig player faction and Swinekin xenotype.
Description
Adds a pig player faction and Swinekin xenotype. Requires Biotech DLC.
A group of QQ friends crash-landed on this rimworld. Just days ago, they were ordinary pigs walking on all fours—now they walk upright, speak, and have opposable thumbs. They barely remember how they got here, but one thing is clear: survival is the only option.
Before the ship broke apart, they managed to salvage some food, medicine, and a few weapons. A pig from the cargo hold followed them out—it's the only one that still remembers what it's like to be a pig.
Scenario Features:
Start with three Swinekin colonists — upright pig-people ready to carve out a life on the rim
One ordinary pig companion — the only one who hasn't forgotten where they came from
Scattered supplies and weapons across the near — enough to get started, but not enough to feel safe
A custom game-start dialog that sets the tone for your adventure
Perfect for:
Players who want a narrative-driven start
Anyone looking for a fresh twist on the classic crash-landed scenario
Roleplayers who enjoy a bit of humor and heart in their colony
Compatibility:
·Built for RimWorld 1.6
·Loads after Combat Extended (CE) — CE is optional
If you run into any errors, please let me know!
Good luck, friends. The rimworld doesn't care about your past.
(If you think that real pig should be a bond...)
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