// Management · RimWorld Mod
Planet Cult: Expedition
Adds a set of patches and a scenario for my playthrough story.
Adds a set of patches and a scenario for my playthrough story.
All patched changes can be controlled via mod options.
List of options:
- mute pause sound;
- pawnGroupMakers for ancient soldiers faction;
- Planet Cult faction to Empire relation exception;
- lower radius of Anima Tree and Shrines penalty;
- remove restrictions of Throne Room;
- return works for Titled pawns;
- remove restrictions of Ideology building;
- Ideo-roles do not forbid works;
- disable Hybrid Forest biome spawn;
List of additions:
- Planet Cult - player faction with 0 technologies at the start;
- scenarios with 1 and 12 pawn;
- 2 drug policy presets;
- a pawn trait;
Hybrid Forest Biome