// Management · RimWorld Mod

Preset Work Schedules

Tired of manually clicking every hour for every colonist?

Tired of manually clicking every hour for every colonist? Preset Work Schedules adds a Presets button to the Schedule (Restrict) tab, letting you apply balanced schedules to your pawns in two clicks.

Built-in Presets

  • Biphasic - two 4-hour sleep blocks with work and recreation between
  • Workaholic - 6-hour sleep, long work blocks, and short recreation breaks
  • Balanced - 8-hour sleep, mixed work and recreation, with buffer time
  • Relaxed Recovery - more sleep, lighter work, and plenty of recreation
  • Child-Friendly - extra sleep and recreation for growing kids
  • Night Owl - sleeps 12-19 and stays active at night.


Schedule Everything! Integration
When Schedule Everything! is loaded, three SE-aware presets appear automatically: Production Line, Hunter-Gatherer, and Researcher. These use only SE assignments that are enabled by default.

Custom Presets - Visual Timeline Editor
Open Mod Settings → Preset Work Schedules to create your own presets with a visual AM/PM timeline editor. Pick any assignment type from any loaded mod, including Schedule Everything! assignments, choose a brush, and click hour blocks to paint. Bulk-fill with one click.

Per-Pawn Locks
Lock a colonist's schedule in the apply dialog so bulk actions like Select All will not overwrite them. Unlock anytime.

Hide What You Do Not Use
Every preset, built-in or custom, can be hidden from the dropdown in Mod Settings. Only keep the schedules you actually use.

How to Use
Open the Schedule tab → click Presets → pick a template → choose your colonists → Apply. Done.

Compatibility
  • Requires Harmony
  • Compatible with Schedule Everything! and designed with it in mind
  • Compatible with Automatic Night Owl
  • Compatible with Chronos Pointer
  • Compatible with rimbody
  • No known conflicts


Disclaimer
I made this mostly for personal use, but decided to publish it in case anyone else finds it useful.

I do not intend to hide the fact that AI has helped during development. The mod has still been tested by me, and I hope it is useful to the people who choose to install it.

Made with the help of AI and Modmixer.