// Combat · RimWorld Mod

Primal Combat: Blood 'n Grit

Combat mechanics inspired by Rockstar-style action games.

Combat mechanics inspired by Rockstar-style action games. Built to make RimWorld fights more aggressive, risky, and dynamic.

All mechanics appear as buttons in the action bar while drafted. No extra UI windows.

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STAMINA
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Every pawn has a Stamina bar used for Dash. It recovers slowly over around 2 minutes, so positioning and cover matter. Burn through it too fast and your pawn becomes easy to catch. Dash mastery level is always visible on the bar.

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DASH
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Combat roll with a short speed boost, temporary invincibility, and extra melee dodge chance. Costs Stamina.

Low mastery allows around 3 dashes, max mastery up to 5. Cooldown goes from 8s down to 4s as mastery increases.

Use it to push forward, retreat, dodge melee, or cross dangerous areas. Spamming it will leave you exposed.

Dash mastery is a hidden skill that levels through use and blocked hits. Each level gives +1% passive melee dodge (up to +20%) and reduces Dash cooldown.

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SURVIVAL INSTINCT
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When a pawn takes serious injuries, there is a chance they enter Survival Instinct. Not guaranteed.

For 8 seconds they gain movement speed, reduced pain effects, and more aggression. Colonists and enemies can both trigger it.

Higher Melee and Shooting skills increase activation chance up to 50%.

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BERSERKER
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Built through melee combat, both attacking and taking hits.

When the bar is full, activate it manually at the right moment.

Low Melee skill gives speed and armor bonuses.
Mid Melee (9+) adds extra damage.
High Melee (15+) gives a major damage boost.

Duration ranges from 5 to 20 seconds depending on skill level.

Enemies can also use Berserker automatically.

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DEADEYE
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Built through accurate ranged shots.

When full, activate it manually for a temporary precision boost: better accuracy, faster repositioning, and a limited number of enhanced shots.

Lasts until the shot limit runs out or up to 60 seconds.

Enemies can also activate it automatically.

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COMPATIBILITY
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Works with most race mods, medieval mods, and combat overhauls. Humanlike pawns added by mods should receive the mechanics automatically.

Not fully tested with Combat Extended. Since CE changes core combat systems, compatibility may vary.

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DEV / TESTING
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Enable God Mode and draft a pawn to access debug actions.

You can:

fill or empty bars,
reset Dash cooldown,
max Dash mastery,
trigger Survival Instinct,
and restore or drain Stamina.

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SYNERGY WITH BLACKOUT: NON-LETHAL FRAMEWORK
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Optional but recommended.